Revision Difference
Entity:GetPhysicsAttacker#518506
<function name="GetPhysicsAttacker" parent="Entity" type="classfunc">
<description>Returns player who is claiming kills of physics damage the entity deals.</description>
<realm>Server</realm>
<args>
<arg name="timeLimit" type="number">The time to check if the entity was still a proper physics attacker.

<note>Some entities such as the Combine Ball disregard the time limit and always return the physics attacker.</note></arg>⤶
<arg name="timeLimit" type="number">The time to check if the entity was still a proper physics attacker.⤶
⤶
<note>Some entities such as the Combine Ball disregard the time limit and always return the physics attacker.</note></arg>⤶
</args>
<rets>
<ret name="" type="Player">The player. If entity that was set is not a player, it will return NULL entity.</ret>
</rets>
</function>