Revision Difference
Entity:GetPhysicsAttacker#518506
<function name="GetPhysicsAttacker" parent="Entity" type="classfunc">
	<description>Returns player who is claiming kills of physics damage the entity deals.</description>
	<realm>Server</realm>
	<args>
		<arg name="timeLimit" type="number">The time to check if the entity was still a proper physics attacker.

<note>Some entities such as the Combine Ball disregard the time limit and always return the physics attacker.</note></arg>⤶
		<arg name="timeLimit" type="number">The time to check if the entity was still a proper physics attacker.⤶
⤶
<note>Some entities such as the Combine Ball disregard the time limit and always return the physics attacker.</note></arg>⤶
	</args>
	<rets>
		<ret name="" type="Player">The player. If entity that was set is not a player, it will return NULL entity.</ret>
	</rets>
</function>
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