Revision Difference
Entity:GetUnFreezable#549137
<function name="GetUnFreezable" parent="Entity" type="classfunc">
<description>
Returns if the entity is unfreezable, meaning it can't be frozen with the physgun. By default props are freezable, so this function will typically return false.
<bug pull="1488">This will return nil if <page>Entity:SetUnFreezable</page> has not been called.</bug>
</description>
<realm>Server</realm>
<file line="478">lua/includes/extensions/entity.lua</file>
<file line="511-L513">lua/includes/extensions/entity.lua</file>
<rets>
<ret name="" type="boolean">True if the entity is unfreezable, false otherwise.</ret>
</rets>
</function>