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Entity:GetUnFreezable#549137

<function name="GetUnFreezable" parent="Entity" type="classfunc"> <description> Returns if the entity is unfreezable, meaning it can't be frozen with the physgun. By default props are freezable, so this function will typically return false. <bug pull="1488">This will return nil if <page>Entity:SetUnFreezable</page> has not been called.</bug> </description> <realm>Server</realm> <file line="478">lua/includes/extensions/entity.lua</file> <file line="511-L513">lua/includes/extensions/entity.lua</file> <rets> <ret name="" type="boolean">True if the entity is unfreezable, false otherwise.</ret> </rets> </function>