Revision Difference
Entity:HasBoneManipulations#515559
<function name="HasBoneManipulations" parent="Entity" type="classfunc">⤶
<description>⤶
Returns whether or not the bone manipulation functions have ever been called on given entity.⤶
⤶
Related functions are <page>Entity:ManipulateBonePosition</page>, <page>Entity:ManipulateBoneAngles</page>, <page>Entity:ManipulateBoneJiggle</page>, and <page>Entity:ManipulateBoneScale</page>.⤶
⤶
<bug issue="3131">This will return true if the entity's bones have ever been manipulated. Resetting the position/angles/jiggle/scaling to 0,0,0 will not affect this function.</bug>⤶
</description>⤶
<realm>Shared</realm>⤶
<rets>⤶
<ret name="" type="boolean">True if the entity has been bone manipulated, false otherwise.</ret>⤶
</rets>⤶
</function>⤶
⤶