Revision Difference
Entity:Input#515550
<function name="Input" parent="Entity" type="classfunc">⤶
<description>⤶
Fires input to the entity with the ability to make another entity responsible.⤶
⤶
See also <page>Entity:Fire</page> and <page>GM:AcceptInput</page>.⤶
</description>⤶
<realm>Server</realm>⤶
<args>⤶
<arg name="input" type="string">The name of the input to fire</arg>⤶
<arg name="activator" type="Entity">The entity that caused this input (EG the player who pushed a button)</arg>⤶
<arg name="caller" type="Entity">The entity that is triggering this input (EG the button that was pushed)</arg>⤶
<arg name="param" type="any" default="nil">The value to give to the input. Can be either a <page>string</page>, a <page>number</page> or a <page>boolean</page>.</arg>⤶
</args>⤶
</function>⤶
⤶