Revision Difference
Entity:IsOnGround#514655
<function name="IsOnGround" parent="Entity" type="classfunc">⤶
<description>⤶
Returns whether the entity is on ground or not.⤶
⤶
Internally, this checks if [FL_ONGROUND](/gmod/Enums/FL) is set on the entity.⤶
⤶
This function is an alias of <page>Entity:OnGround</page>.⤶
</description>⤶
<realm>Shared</realm>⤶
<rets>⤶
<ret name="" type="boolean">Whether the entity is on ground or not.</ret>⤶
</rets>⤶
</function>⤶
⤶
<example>⤶
<description>Demonstrates the use of this function.</description>⤶
<code>⤶
print( Entity( 1 ):IsOnGround() )⤶
print( IsValid( Entity( 1 ):GetGroundEntity() ) ) -- This should give the exact output as the first line⤶
</code>⤶
<output>Outputs 'true' to the console if the player 1 is on ground.</output>⤶
⤶
</example>