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Entity:IsOnGround#517594

<function name="IsOnGround" parent="Entity" type="classfunc"> <description> Returns whether the entity is on ground or not. Internally, this checks if [FL_ONGROUND](/gmod/Enums/FL) is set on the entity. Internally, this checks if <page text="FL_ONGROUND">Enums/FL</page> is set on the entity. This function is an alias of <page>Entity:OnGround</page>. </description> <realm>Shared</realm> <rets> <ret name="" type="boolean">Whether the entity is on ground or not.</ret> </rets> </function> <example> <description>Demonstrates the use of this function.</description> <code> print( Entity( 1 ):IsOnGround() ) print( IsValid( Entity( 1 ):GetGroundEntity() ) ) -- This should give the exact output as the first line </code> <output>Outputs 'true' to the console if the player 1 is on ground.</output> </example>