Revision Difference
Entity:ObjectCaps#514620
<function name="ObjectCaps" parent="Entity" type="classfunc">⤶
<description>⤶
Returns the entity's capabilities as a bitfield.&lt;br&gt;⤶
In the engine this function is mostly used to check the use type, the save/restore system and level transitions flags.⤶
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Even though the function is defined shared, it is not guaranteed to return the same value across states.⤶
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<note>The enums for this are not currently implemented in Lua, however you can access the defines [here](https://github.com/ValveSoftware/source-sdk-2013/blob/55ed12f8d1eb6887d348be03aee5573d44177ffb/mp/src/game/shared/baseentity_shared.h#L21-L38).</note>⤶
</description>⤶
<realm>Shared</realm>⤶
<rets>⤶
<ret name="" type="number">The bitfield, a combination of the [FCAP_](https://github.com/ValveSoftware/source-sdk-2013/blob/55ed12f8d1eb6887d348be03aee5573d44177ffb/mp/src/game/shared/baseentity_shared.h#L21-L38) flags.</ret>⤶
</rets>⤶
</function>⤶
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