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Entity:SetNWBool#514482

<function name="SetNWBool" parent="Entity" type="classfunc">⤶ <description>⤶ Sets a networked boolean value on the entity.⤶ ⤶ The value can then be accessed with <page>Entity:GetNWBool</page> both from client and server.⤶ ⤶ <note>Running this function clientside will only set it for the client it is called on.</note>⤶ </description>⤶ <realm>Shared</realm>⤶ <args>⤶ <arg name="key" type="string">The key to associate the value with</arg>⤶ <arg name="value" type="boolean">The value to set</arg>⤶ </args>⤶ </function>⤶ ⤶ <example>⤶ <description>Sets a networked boolean with a key of "VIP" and a value of true on a player.</description>⤶ <code>⤶ player:SetNWBool( "VIP", true )⤶ print( player:GetNWBool( "VIP" ) )⤶ </code>⤶ <output>true</output>⤶ ⤶ </example>