Revision Difference
Entity:SetNWBool#514482
<function name="SetNWBool" parent="Entity" type="classfunc">⤶
<description>⤶
Sets a networked boolean value on the entity.⤶
⤶
The value can then be accessed with <page>Entity:GetNWBool</page> both from client and server.⤶
⤶
<note>Running this function clientside will only set it for the client it is called on.</note>⤶
</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="key" type="string">The key to associate the value with</arg>⤶
<arg name="value" type="boolean">The value to set</arg>⤶
</args>⤶
</function>⤶
⤶
<example>⤶
<description>Sets a networked boolean with a key of "VIP" and a value of true on a player.</description>⤶
<code>⤶
player:SetNWBool( "VIP", true )⤶
print( player:GetNWBool( "VIP" ) )⤶
</code>⤶
<output>true</output>⤶
⤶
</example>