Revision Difference
Entity:SetNWBool#530556
<function name="SetNWBool" parent="Entity" type="classfunc">
<description>
Sets a networked boolean value on the entity.
The value can then be accessed with <page>Entity:GetNWBool</page> both from client and server.
<note>Running this function clientside will only set it for the client it is called on.</note>
</description>
<realm>Shared</realm>
<args>
<arg name="key" type="string">The key to associate the value with</arg>
<arg name="value" type="boolean">The value to set</arg>
</args>
</function>
<example>
<description>Sets a networked boolean with a key of "VIP" and a value of true on a player.</description>
<description>Sets a networked boolean with a key of `VIP` and a value of true on a player.</description>
<code>
print( player:GetNWBool( "VIP", false ) )
player:SetNWBool( "VIP", true )
print( player:GetNWBool( "VIP" ) )
print( Entity(1):GetNWBool( "VIP", false ) )
Entity(1):SetNWBool( "VIP", true )
print( Entity(1):GetNWBool( "VIP" ) )
</code>
<output>
false⤶
true⤶
```⤶
false⤶
true⤶
```⤶
</output>
⤶
</example></example>