Revision Difference
Entity:SetNWVarProxy#514501
<function name="SetNWVarProxy" parent="Entity" type="classfunc">⤶
<description>Sets a function to be called when the NWVar changes.</description>⤶
<realm>Shared</realm>⤶
<file line="508">lua/includes/extensions/entity.lua</file>⤶
<args>⤶
<arg name="key" type="any">The key of the NWVar to add callback for.</arg>⤶
<arg name="callback" type="function">The function to be called when the NWVar changes. It has 4 arguments:
* <page>Entity</page> ent - The entity
* <page>string</page> name - Name of the NWVar that has changed
* <page>any</page> oldval - The old value
* <page>any</page> newval - The new value</arg>⤶
</args>⤶
</function>⤶
⤶
<example>⤶
<description>Prints all changes to a NWVar called "Key" of Player 1.</description>⤶
<code>⤶
Entity( 1 ):SetNWVarProxy( "Key", print )⤶
Entity( 1 ):SetNWString( "Key", "Value" )⤶
Entity( 1 ):SetNWString( "Key", "Table" )⤶
</code>⤶
<outputfixedwidth>Fixed width</outputfixedwidth>⤶
<output>⤶
Player [1][Player1] Key nil Value⤶
Player [1][Player1] Key Value Table⤶
</output>⤶
⤶
</example>