Revision Difference
Entity:SetPreventTransmit#528834
<function name="SetPreventTransmit" parent="Entity" type="classfunc">
<description>
Prevents the server from sending any further information about the entity to a player.
⤶
<note>You must also call this function on a player's children if you would like to prevent transmission for players. See <page>Entity:GetChildren</page>.</note>⤶
<bug issue="1736">This does not work for nextbots.</bug>
<validate>When using this function, <page>Entity:SetFlexScale</page> will conflict with this function. Instead, consider using <page>Entity:SetFlexScale</page> on the client.</validate>
</description>
<realm>Server</realm>
<args>
<arg name="player" type="Player">The player to stop networking the entity to.</arg>
<arg name="stopTransmitting" type="boolean">true to stop the entity from networking, false to make it network again.</arg>
</args>
</function>