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Entity:SetRagdollPos

<function name="SetRagdollPos" parent="Entity" type="classfunc"> <description>Sets the bone position. This is used alongside Kinect in <page>Entity:SetRagdollBuildFunction</page>, for more info see ragdoll_motion entity.</description> <realm>Server</realm> <args> <arg name="boneid" type="number">Bone ID</arg> <arg name="pos" type="Vector">Position to set</arg> </args> </function>