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Entity:SetSubMaterial#514445

<function name="SetSubMaterial" parent="Entity" type="classfunc">⤶ <description>⤶ Overrides a single material on the model of this entity.⤶ ⤶ To set a Lua material created with <page>Global.CreateMaterial</page>, just prepend a "!" to the material name.⤶ ⤶ <bug issue="3362">The server's value takes priority on the client.</bug>⤶ </description>⤶ <realm>Shared</realm>⤶ <args>⤶ <arg name="index" type="number" default="nil">Index of the material to override, acceptable values are from 0 to 31.&#xA;&#xA;Indexes are by &lt;page&gt;Entity:GetMaterials&lt;/page&gt;, but you have to subtract 1 from them.&#xA;&#xA;If called with no arguments, all sub materials will be reset.</arg>⤶ <arg name="material" type="string" default="nil">The material to override the default one with. Set to nil to revert to default material.</arg>⤶ </args>⤶ </function>⤶ ⤶