Revision Difference
Entity:SetupBones#514447
<function name="SetupBones" parent="Entity" type="classfunc">⤶
<description>⤶
Forces the entity to reconfigure its bones. You might need to call this after changing your model's scales or when manually drawing the entity multiple times at different positions.⤶
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<note>This calls the BuildBonePositions callback added via <page>Entity:AddCallback</page>, so avoid calling this function inside it to prevent an infinite loop.</note>⤶
</description>⤶
<realm>Client</realm>⤶
</function>⤶
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