Revision Difference
Entity:StopSound#524908
<function name="StopSound" parent="Entity" type="classfunc">
<description>
Stops emitting the given sound script from the entity, especially useful for looping sound scripts.
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<warning>This only works when the sound you're trying to stop is a sound script (see <page>sound.Add</page>), using a file path will not work!</warning>⤶
Stops emitting the given sound from the entity, especially useful for looping sounds.
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<warning>⤶
Filepaths are only able to be used on the Development branch of the Game.⤶
</warning>⤶
</description>
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<realm>Shared</realm>
<args>
<arg name="soundscript" type="string">The name of the sound script to stop playback of.</arg>
<arg name="soundscript or filepath" type="string">The name of the sound script or the filepath to stop playback of.</arg>
</args>
</function>