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Entity:TranslateBoneToPhysBone#560644

<function name="TranslateBoneToPhysBone" parent="Entity" type="classfunc"> <description> Returns the ID of a <page>PhysObj</page> attached to the given bone. To be used with <page>Entity:GetPhysicsObjectNum</page>. Returns the ID of a <page>PhysObj</page> attached to the given bone. See <page>Entity:TranslatePhysBoneToBone</page> for reverse function. </description> <realm>Shared</realm> <args> <arg name="boneID" type="number">The ID of a bone to look up the "physics root" bone of.</arg> </args> <rets> <ret name="" type="number">The <page>PhysObj</page> ID of the given bone.⤶ * -1 if we somehow cannot translate</ret>⤶ <ret name="" type="number">The <page>PhysObj</page> ID of the given bone to be used with <page>Entity:GetPhysicsObjectNum</page> or `-1` if we cannot translate for some reason, such as a model bone having no physics object associated with it.</ret>⤶ </rets> </function>