Revision Difference
Entity:Use(function)#527465
<function name="Use" parent="Entity" type="classfunc">⤶
<ishook>no</ishook>⤶
<description>⤶
Simulates a `+use` action on an entity.⤶
</description>⤶
<realm>Server</realm>⤶
<predicted>No</predicted>⤶
<args>⤶
<arg name="activator" type="Entity">The entity that caused this input. This will usually be the player who pressed their use key</arg>⤶
<arg name="caller" type="Entity">The entity responsible for the input. This will typically be the same as `activator` unless some other entity is acting as a proxy</arg>⤶
<arg name="useType" type="number">Use type, see <page>Enums/USE</page>.</arg>⤶
<arg name="value" type="number">Any value.</arg>⤶
</args>⤶
</function>