Revision Difference
Enums/MATERIAL_RT_DEPTH#515022
<cat>enum</cat>⤶
<enumeration>⤶
<description>Enumerations used by <page>Global.GetRenderTargetEx</page>. Clientside only.</description>⤶
<fields>{{EnumField|MATERIAL_RT_DEPTH_SHARED|0|Do not create a depth-stencil buffer.&lt;br&gt;Use the default depth-stencil buffer if used as render target 0.</fields>⤶
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</enumeration>⤶
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{{EnumField|MATERIAL_RT_DEPTH_SEPARATE|1|Create a depth-stencil buffer.<br/>Use the created depth-stencil buffer if used as render target 0.}}⤶
{{EnumField|MATERIAL_RT_DEPTH_NONE|2|Do not create a depth-stencil buffer.<br/>Disable depth and stencil buffer usage if used as render target 0.}}⤶
{{EnumField|MATERIAL_RT_DEPTH_ONLY|3|Create a depth-stencil buffer.<br/>Use the created depth-stencil buffer if used as render target 0.⤶
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Creates a color texture despite the name.<br/>⤶
Seems to behave the same as MATERIAL_RT_DEPTH_SEPARATE.}}⤶
}}