Revision Difference
Enums/kRenderFx#516377
<cat>enum</cat>
<enum>
<description>
Used by <page>Entity:SetRenderFX</page> and returned by <page>Entity:GetRenderFX</page>.
Most of these require alpha value of entitys color to be less than 255 to have any visible effect.
</description>
<items>
<item key="kRenderFxNone" value="0">None. No change.</item>⤶
<item key="kRenderFxPulseSlow" value="1">Slowly pulses the entitys transparency, +-15 to the current alpha.</item>⤶
<item key="kRenderFxPulseFast" value="2">Quickly pulses the entitys transparency, +-15 to the current alpha.</item>⤶
<item key="kRenderFxPulseSlowWide" value="3">Slowly pulses the entitys transparency, +-60 to the current alpha.</item>⤶
<item key="kRenderFxPulseFastWide" value="4">Quickly pulses the entitys transparency, +-60 to the current alpha.</item>⤶
<item key="kRenderFxFadeSlow" value="5">Slowly fades away the entity, making it completely invisible.
Starts from whatever alpha the entity currently has set.</item>⤶
<item key="kRenderFxFadeFast" value="6">Quickly fades away the entity, making it completely invisible.
Starts from whatever alpha the entity currently has set.</item>⤶
<item key="kRenderFxSolidSlow" value="7">Slowly solidifies the entity, making it fully opaque.
Starts from whatever alpha the entity currently has set.</item>⤶
<item key="kRenderFxSolidFast" value="8">Quickly solidifies the entity, making it fully opaque.
Starts from whatever alpha the entity currently has set.</item>⤶
<item key="kRenderFxStrobeSlow" value="9">Slowly switches the entitys transparency between its alpha and 0.</item>⤶
<item key="kRenderFxStrobeFast" value="1">0|Quickly switches the entitys transparency between its alpha and 0.</item>⤶
<item key="kRenderFxStrobeFaster" value="1">1|Very quickly switches the entitys transparency between its alpha and 0.</item>⤶
<item key="kRenderFxFlickerSlow" value="1">2|Same as Strobe Slow, but the interval is more randomized.</item>⤶
<item key="kRenderFxFlickerFast" value="1">3|Same as Strobe Fast, but the interval is more randomized.</item>⤶
<item key="kRenderFxNoDissipation" value="1">4</item>⤶
<item key="kRenderFxDistort" value="1">5|Flickers ( randomizes ) the entitys transparency</item>⤶
<item key="kRenderFxHologram" value="1">6|Same as Distort, but fades the entity away the farther you are from it.</item>⤶
<item key="kRenderFxExplode" value="1">7</item>⤶
<item key="kRenderFxGlowShell" value="1">8</item>⤶
<item key="kRenderFxClampMinScale" value="1">9</item>⤶
<item key="kRenderFxEnvRain" value="2">0</item>⤶
<item key="kRenderFxEnvSnow" value="2">1</item>⤶
<item key="kRenderFxSpotlight" value="2">2</item>⤶
<item key="kRenderFxRagdoll" value="2">3</item>⤶
<item key="kRenderFxPulseFastWider" value="2">4|Quickly pulses the entitys transparency, from 0 to 255.</item>⤶
<item key="kRenderFxNone" value="0|None. No change."></item>⤶
<item key="kRenderFxPulseSlow" value="1|Slowly pulses the entitys transparency, +-15 to the current alpha."></item>⤶
<item key="kRenderFxPulseFast" value="2|Quickly pulses the entitys transparency, +-15 to the current alpha."></item>⤶
<item key="kRenderFxPulseSlowWide" value="3|Slowly pulses the entitys transparency, +-60 to the current alpha."></item>⤶
<item key="kRenderFxPulseFastWide" value="4|Quickly pulses the entitys transparency, +-60 to the current alpha."></item>⤶
<item key="kRenderFxFadeSlow" value="5|Slowly fades away the entity, making it completely invisible.
Starts from whatever alpha the entity currently has set."></item>⤶
<item key="kRenderFxFadeFast" value="6|Quickly fades away the entity, making it completely invisible.
Starts from whatever alpha the entity currently has set."></item>⤶
<item key="kRenderFxSolidSlow" value="7|Slowly solidifies the entity, making it fully opaque.
Starts from whatever alpha the entity currently has set."></item>⤶
<item key="kRenderFxSolidFast" value="8|Quickly solidifies the entity, making it fully opaque.
Starts from whatever alpha the entity currently has set."></item>⤶
<item key="kRenderFxStrobeSlow" value="9|Slowly switches the entitys transparency between its alpha and 0."></item>⤶
<item key="kRenderFxStrobeFast" value="10|Quickly switches the entitys transparency between its alpha and 0."></item>⤶
<item key="kRenderFxStrobeFaster" value="11|Very quickly switches the entitys transparency between its alpha and 0."></item>⤶
<item key="kRenderFxFlickerSlow" value="12|Same as Strobe Slow, but the interval is more randomized."></item>⤶
<item key="kRenderFxFlickerFast" value="13|Same as Strobe Fast, but the interval is more randomized."></item>⤶
<item key="kRenderFxNoDissipation" value="14"></item>⤶
<item key="kRenderFxDistort" value="15|Flickers ( randomizes ) the entitys transparency"></item>⤶
<item key="kRenderFxHologram" value="16|Same as Distort, but fades the entity away the farther you are from it."></item>⤶
<item key="kRenderFxExplode" value="17"></item>⤶
<item key="kRenderFxGlowShell" value="18"></item>⤶
<item key="kRenderFxClampMinScale" value="19"></item>⤶
<item key="kRenderFxEnvRain" value="20"></item>⤶
<item key="kRenderFxEnvSnow" value="21"></item>⤶
<item key="kRenderFxSpotlight" value="22"></item>⤶
<item key="kRenderFxRagdoll" value="23"></item>⤶
<item key="kRenderFxPulseFastWider" value="24|Quickly pulses the entitys transparency, from 0 to 255."></item>⤶
</items>
</enum>