Revision Difference
GM:ClientSignOnStateChanged#529641
<function name="ClientSignOnStateChanged" parent="GM" type="hook">
<ishook>yes</ishook>
<description>Called when a player's sign on state changes.</description>⤶
<description>⤶
Called when a player's sign on state changes.⤶
<bug issue="4899">You cannot get a valid player object from the userID at any point during this hook.</bug>⤶
</description>⤶
<realm>Shared</realm>
<predicted>No</predicted>
<added>2021.03.31</added>
<args>
<arg name="userID" type="number">The userID of the player whose sign on state has changed.</arg>
<arg name="oldState" type="number">The previous sign on state. See <page text="SIGNONSTATE">Enums/SIGNONSTATE</page> enums.</arg>
<arg name="newState" type="number">The new/current sign on state. See <page text="SIGNONSTATE">Enums/SIGNONSTATE</page> enums.</arg>
</args>
</function>