Revision Difference
GM:DoPlayerDeath#511382
<function name="DoPlayerDeath" parent="GM" type="hook">⤶
<ishook>yes</ishook>⤶
<description>⤶
Handles the player's death.⤶
⤶
This hook is **not** called if the player is killed by <page>Player:KillSilent</page>. See <page>GM:PlayerSilentDeath</page> for that.⤶
⤶
* <page>GM:PlayerDeath</page> is called after this hook⤶
* <page>GM:PostPlayerDeath</page> is called after that⤶
&lt;br&gt;⤶
<note><page>Player:Alive</page> returns true when this is called</note>⤶
</description>⤶
<realm>Server</realm>⤶
<predicted>No</predicted>⤶
<args>⤶
<arg name="ply" type="Player">The player</arg>⤶
<arg name="attacker" type="Entity">The entity that killed the player</arg>⤶
<arg name="dmg" type="CTakeDamageInfo">Damage info</arg>⤶
</args>⤶
</function>⤶
⤶