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GM:DoPlayerDeath#511382

<function name="DoPlayerDeath" parent="GM" type="hook">⤶ <ishook>yes</ishook>⤶ <description>⤶ Handles the player's death.⤶ ⤶ This hook is **not** called if the player is killed by <page>Player:KillSilent</page>. See <page>GM:PlayerSilentDeath</page> for that.⤶ ⤶ * <page>GM:PlayerDeath</page> is called after this hook⤶ * <page>GM:PostPlayerDeath</page> is called after that⤶ &amp;lt;br&amp;gt;⤶ <note><page>Player:Alive</page> returns true when this is called</note>⤶ </description>⤶ <realm>Server</realm>⤶ <predicted>No</predicted>⤶ <args>⤶ <arg name="ply" type="Player">The player</arg>⤶ <arg name="attacker" type="Entity">The entity that killed the player</arg>⤶ <arg name="dmg" type="CTakeDamageInfo">Damage info</arg>⤶ </args>⤶ </function>⤶ ⤶