Revision Difference
GM:EntityRemoved#551753
<function name="EntityRemoved" parent="GM" type="hook">
<ishook>yes</ishook>
<description>
Called right before the removal of an entity.
<note>⤶
This hook is called during clientside full updates. See <page>ENTITY:OnRemove#clientsidebehaviourremarks</page> for more information.
**This is fixed on the dev branch**⤶
</note>⤶
Called right before removal of an entity.
<warning>⤶
This hook is called clientside during full updates due to how networking works in the Source Engine.
⤶
This can happen when the client briefly loses connection to the server, and can be simulated via `cl_fullupdate` for testing purposes.⤶
</warning>⤶
</description>
<realm>Shared</realm>
<args>
<arg name="ent" type="Entity">Entity being removed</arg>
<arg name="fullUpdate" type="boolean">Whether the removal is happening due to a full update clientside.⤶
⤶
The entity may or **may not** be recreated immediately after, depending on whether it is in the local player's [PVS](https://developer.valvesoftware.com/wiki/PVS "PVS - Valve Developer Community"). (See <page>Entity:IsDormant</page>)</arg>⤶
</args>
</function>