Revision Difference
GM:GUIMouseReleased#518838
<function name="GUIMouseReleased" parent="GM" type="hook">
<ishook>yes</ishook>
<description>Called whenever a players releases a mouse key on the context menu in Sandbox or on any panel derived from CGModBase, such as the panel used by <page>gui.EnableScreenClicker</page> and the panel used by <page>Panel:ParentToHUD</page>.</description>
<realm>Client</realm>
<predicted>No</predicted>
<hidepredictionwarning>No</hidepredictionwarning>
<args>
<arg name="mouseCode" type="number">The key the player released, see <page>MOUSE</page></arg>⤶
<arg name="mouseCode" type="number">The key the player released, see <page>Enums/MOUSE</page></arg>⤶
<arg name="aimVector" type="Vector">A normalized direction vector local to the camera. Internally this is <page>gui.ScreenToVector</page>( <page>gui.MousePos</page>() ).</arg>
</args>
</function>