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GM:OnDamagedByExplosion#511168

<function name="OnDamagedByExplosion" parent="GM" type="hook">⤶ <ishook>yes</ishook>⤶ <description>Called when a player has been hurt by an explosion. Override to disable default sound effect.</description>⤶ <realm>Server</realm>⤶ <predicted>No</predicted>⤶ <args>⤶ <arg name="ply" type="Player">Player who has been hurt</arg>⤶ <arg name="dmginfo" type="CTakeDamageInfo">Damage info from explsion</arg>⤶ </args>⤶ </function>⤶ ⤶ <example>⤶ <description>⤶ Disables the high pitched ringing sound effect.⤶ ⤶ Note that this hook does not have a return value, and instead by default it calls <page>Player:SetDSP</page>( 35, false ) in the base gamemode.⤶ </description>⤶ <code>⤶ hook.Add( "OnDamagedByExplosion", "DisableSound", function()⤶ return true⤶ end )⤶ </code>⤶ ⤶ </example>