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GM:PlayerButtonUp#553286

<function name="PlayerButtonUp" parent="GM" type="hook"> <ishook>yes</ishook>⤶ <description>Called when a player releases a button. This will not be called if player has a panel opened with keyboard input enabled, use <page>PANEL:OnKeyCodeReleased</page> instead. </description> <realm>Shared</realm> <predicted>Yes</predicted> <args> <arg name="ply" type="Player">Player who released the button</arg> <arg name="button" type="number">The button, see <page>Enums/BUTTON_CODE</page></arg> </args> </function> <example> <description>Prints the person who released the key.</description> <code> hook.Add( "PlayerButtonUp", "ButtonUpWikiExample", function( ply, button ) if CLIENT then if ( IsFirstTimePredicted() ) then print( ply:Nick() .. " released " .. input.GetKeyName( button ) ) end else print( ply:Nick() .. " released " .. button ) end end) </code> </example>