Revision Difference
GM:PlayerSay#517769
<function name="PlayerSay" parent="GM" type="hook">
<ishook>yes</ishook>
<description>Called when a player dispatched a chat message. For the clientside equivalent, see <page>GM:OnPlayerChat</page>.</description>
<realm>Server</realm>
<predicted>No</predicted>
<args>
<arg name="sender" type="Player">The player which sent the message.</arg>
<arg name="text" type="string">The message's content</arg>
<arg name="text" type="string">The message's content</arg>
<arg name="teamChat" type="boolean">Is team chat?</arg>
</args>
<rets>
<ret name="" type="string">What to show instead of original text.
Set to "" to stop the message from displaying.</ret>
</rets>
</function>
<example>
<description>Will put "[Global]" in front of the players message if they type "/all " before the message.</description>
<code>
hook.Add("PlayerSay", "PlayerSayExample", function( ply, text, team )
-- Make the chat message entirely lowercase
if ( string.sub(string.lower( text ),1,4) == "/all" ) then
return "[Global] " .. string.sub( text, 5 ) -- add [Global] in front of the players text then display
end
end)
</code>
</example>