Revision Difference
GM:PlayerSetModel#511114
<function name="PlayerSetModel" parent="GM" type="hook">⤶
<ishook>yes</ishook>⤶
<description>⤶
Called whenever a player spawns and must choose a model. A good place to assign a model to a player.⤶
<note>This function may not work in your custom gamemode if you have overridden your <page>GM:PlayerSpawn</page> and you do not use self.BaseClass.PlayerSpawn or <page>hook.Call</page>.</note>⤶
</description>⤶
<realm>Server</realm>⤶
<predicted>No</predicted>⤶
<args>⤶
<arg name="ply" type="Player">The player being chosen</arg>⤶
</args>⤶
</function>⤶
⤶
<example>⤶
<description>Sets the player's model to Odessa</description>⤶
<code>⤶
function GM:PlayerSetModel( ply )⤶
ply:SetModel( "models/player/odessa.mdl" )⤶
end⤶
</code>⤶
⤶
</example>