Revision Difference
Global.BroadcastLua#548761
<function name="BroadcastLua" parent="Global" type="libraryfunc">
<description>Sends the specified Lua code to all connected clients and executes it.⤶
<note>If you need to use this function more than once consider using <page>net</page> library. Send net message and make the entire code you want to execute in <page>net.Receive</page> on client.</note></description>⤶
<realm>Server</realm>⤶
<description>⤶
Sends the specified Lua code to all connected clients and executes it.⤶
<note>⤶
If you need to use this function more than once, consider using <page>net</page> library.⤶
Send net message and make the entire code you want to execute in <page>net.Receive</page> on client. ⤶
If executed **clientside** it won't do anything.⤶
</note>⤶
</description>⤶
<realm>Shared</realm>⤶
<args>
<arg name="code" type="string">The code to be executed. Capped at length of 254 characters.</arg>
</args>
</function>
<example>
<description>Print "Hello World!" in the clients' console</description>
<code>BroadcastLua( "print( 'Hello World!' )" )</code>
<output>Hello World!</output>
</example>