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Global.DeriveGamemode#562025

<function name="DeriveGamemode" parent="Global" type="libraryfunc"> <description>Loads and registers the specified gamemode, setting the GM table's DerivedFrom field to the value provided, if the table exists. The DerivedFrom field is used post-gamemode-load as the "derived" parameter for <page>gamemode.Register</page>.</description> <description>Loads and registers the specified gamemode, setting the GM table's DerivedFrom field to the value provided, if the table exists. The DerivedFrom field is used post-gamemode-load as the "derived" parameter for <page>gamemode.Register</page>. See <page>Gamemode_Creation#derivinggamemodes</page> for more information about deriving gamemodes.</description> <realm>Shared</realm> <args> <arg name="base" type="string">Gamemode name to derive from.</arg> </args> </function> <example> <name>Example</name> <description>Retrieves data from sandbox.</description> <code>DeriveGamemode("sandbox")</code> </example>