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Global.DrawSunbeams#527896

<function name="DrawSunbeams" parent="Global" type="libraryfunc"> <description>Renders the post-processing effect of beams of light originating from the map's sun. Utilises the "pp/sunbeams" material</description>⤶ <description>Renders the post-processing effect of beams of light originating from the map's sun. Utilises the `pp/sunbeams` material.</description>⤶ <realm>Client</realm> <file line="14-L29">lua/postprocess/sunbeams.lua</file>⤶ <args> <arg name="darken" type="number">$darken property for sunbeams material</arg>⤶ <arg name="multiplier" type="number">$multiply property for sunbeams material</arg>⤶ <arg name="sunSize" type="number">$sunsize property for sunbeams material</arg>⤶ <arg name="sunX" type="number">$sunx property for sunbeams material</arg>⤶ <arg name="sunY" type="number">$suny property for sunbeams material</arg>⤶ <arg name="darken" type="number">`$darken` property for sunbeams material.</arg>⤶ <arg name="multiplier" type="number">`$multiply` property for sunbeams material.</arg>⤶ <arg name="sunSize" type="number">`$sunsize` property for sunbeams material.</arg>⤶ <arg name="sunX" type="number">`$sunx` property for sunbeams material.</arg>⤶ <arg name="sunY" type="number">`$suny` property for sunbeams material.</arg>⤶ </args> </function> <example> <description></description>⤶ ⤶ <code>⤶ DrawSunbeams(0.3, 0.12, 1, 1.2, 1.2)⤶ </code>⤶ <code>DrawSunbeams( 0.3, 0.12, 1, 1.2, 1.2 )</code>⤶ </example> <example> <description>Smaller sunbeams (more realistic)</description> ⤶ <code>⤶ DrawSunbeams(0.1, 0.013, 0.14, 0.2, 0.6)⤶ </code>⤶ <code>DrawSunbeams( 0.1, 0.013, 0.14, 0.2, 0.6 )</code>⤶ </example>