Revision Difference
Global.LocalToWorld#514888
<function name="LocalToWorld" parent="Global" type="libraryfunc">⤶
<description>⤶
Translates the specified position and angle from the specified local coordinate system into worldspace coordinates.⤶
⤶
If you're working with an entity's local vectors, use <page>Entity:LocalToWorld</page> and/or <page>Entity:LocalToWorldAngles</page> instead.⤶
⤶
See also: <page>Global.WorldToLocal</page>, the reverse of this function.⤶
</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="localPos" type="Vector">The position vector in the source coordinate system, that should be translated to world coordinates</arg>⤶
<arg name="localAng" type="Angle">The angle in the source coordinate system, that should be converted to a world angle. If you don't need to convert an angle, you can supply an arbitrary valid angle (e.g. &amp;lt;kbd&amp;gt;<page>Global.Angle</page>()&amp;lt;/kbd&amp;gt;).</arg>⤶
<arg name="originPos" type="Vector">The origin point of the source coordinate system, in world coordinates</arg>⤶
<arg name="originAngle" type="Angle">The angles of the source coordinate system, as a world angle</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="Vector">The world position of the supplied local position.</ret>⤶
<ret name="" type="Angle">The world angles of the supplied local angle.</ret>⤶
</rets>⤶
</function>⤶
⤶