Revision Difference
Global.Matrix#548593
<function name="Matrix" parent="Global" type="libraryfunc">
<description>Returns a <page>VMatrix</page> object.</description>
<description>Returns a <page>VMatrix</page> object, a 4x4 matrix.</description>
<realm>Shared</realm>
<args>
<arg name="data" type="table" default="{{1, 0, 0, 0}, {0, 1, 0, 0}, {0, 0, 1, 0}, {0, 0, 0, 1}}">Initial data to initialize the matrix with. Leave empty to initialize an identity matrix. See examples for usage.
Can be a <page>VMatrix</page> to copy its data.</arg>
</args>
<rets>
<ret name="" type="VMatrix">New matrix.</ret>
</rets>
</function>
<example>
<description>Initializes a matrix, translates it by <page>Vector</page>( 4, 5, 6 ) and then scales it by <page>Vector</page>( 1, 2, 3 ).</description>
<code>
local M = Matrix()
M:Translate( Vector( 4, 5, 6 ) )
M:Scale( Vector( 1, 2, 3 ) )
-- This matrix is equivalent:
local M2 = Matrix( {
{ 1, 0, 0, 4 },
{ 0, 2, 0, 5 },
{ 0, 0, 3, 6 },
{ 0, 0, 0, 1 }
} )
</code>
</example>