Revision Difference
Global.PrintMessage#549491
<function name="PrintMessage" parent="Global" type="libraryfunc">
	<description>
Displays a message in the chat, console, or center of screen of every player.
This uses the archaic user message system (<page>umsg</page>) and hence is limited to ≈250 characters.
	</description>
	<realm>Server</realm>
	<args>
		<arg name="type" type="number">Which type of message should be sent to the players (see <page>Enums/HUD</page>)</arg>
		<arg name="message" type="string">Message to be sent to the players</arg>
	</args>
</function>
<example>
	<description>Prints into the every player's chat: "I'm new here."</description>
	<description>Prints into every player's chat: "I'm new here."</description>
	<code>PrintMessage(HUD_PRINTTALK, "I'm new here.")</code>
	<output>I'm new here.</output>
</example>
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