Revision Difference
Hold_Types#511607
This is a list of all available holdtypes for SWEPs on default base ( weapon_base ).⤶
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This may or may not differ for other SWEP bases.⤶
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Name | Description |⤶
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| pistol | One hand grasp used for pistols |⤶
| smg | Used for two-handed weapons such as the SMG1 ( rifles with a grip ) |⤶
| grenade | Used for grenade, similar to **melee** |⤶
| ar2 | Used for two-handed weapons such as the AR2 ( rifles without a grip ) |⤶
| shotgun | Used for weapons such as shotguns |⤶
| rpg | Used for weapons that rest on your shoulder, such as RPG |⤶
| physgun | Used for the gravity and physics guns |⤶
| crossbow | Used for weapons such as crossbows, very similar to **shotgun** |⤶
| melee | Hand raised above head, used for crowbar |⤶
| slam | Used for weapons such as SLAM/explosives/c4 |⤶
| normal | No weapon stance, hands at sides |⤶
| fist | Hands up punching hold type |⤶
| melee2 | Two-handed sword |⤶
| passive | Sort of an "idle" stance, like when the civil protection hold their smg's when they aren't aiming |⤶
| knife | Bent over stabbing hold type |⤶
| duel | Dual pistols hold type |⤶
| camera | Holds the weapon in front of your face as a camera |⤶
| magic | Use your power of will to move objects. One hand in front of you, one hand to your head |⤶
| revolver | Two hand pistol holdtype, revolver reload animation. |⤶
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