Revision Difference
Hold_Types#561127
<cat>Dev.Ref</cat>⤶
<cat>Dev.Entities</cat>⤶
This is a list of all available holdtypes for SWEPs on default base ( weapon_base ).
This may or may not differ for other SWEP bases.
Name | Description |
-----|-------------|
| pistol | One hand grasp used for pistols |
| smg | Used for two-handed weapons such as the SMG1 ( rifles with a grip ) |
| grenade | Used for grenade, similar to **melee** |
| ar2 | Used for two-handed weapons such as the AR2 ( rifles without a grip ) |
| shotgun | Used for weapons such as shotguns |
| rpg | Used for weapons that rest on your shoulder, such as RPG |
| physgun | Used for the gravity and physics guns |
| crossbow | Used for weapons such as crossbows, very similar to **shotgun** |
| melee | Hand raised above head, used for crowbar |
| slam | Used for weapons such as SLAM/explosives/c4 |
| normal | No weapon stance, hands at sides |
| fist | Hands up punching hold type |
| melee2 | Two-handed sword |
| passive | Sort of an "idle" stance, like when the civil protection hold their smg's when they aren't aiming |
| knife | Bent over stabbing hold type |
| duel | Dual pistols hold type |
| camera | Holds the weapon in front of your face as a camera |
| magic | Use your power of will to move objects. One hand in front of you, one hand to your head |
| revolver | Two hand pistol holdtype, revolver reload animation. |