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IGModAudioChannel:Set3DFadeDistance#517884

<function name="Set3DFadeDistance" parent="IGModAudioChannel" type="classfunc"> <description>Sets 3D fade distances of a sound channel.</description> <realm>Client</realm> <args> <arg name="min" type="number">The minimum distance. The channel&#x27;s volume is at maximum when the listener is within this distance.&#xA;&#xA;&#xA;&#xA;&#xA;0 or less = leave current.</arg>⤶ <arg name="max" type="number">The maximum distance. The channel&#x27;s volume stops decreasing when the listener is beyond this distance.&#xA;&#xA;&#xA;&#xA;&#xA;0 or less = leave current.</arg>⤶ <arg name="min" type="number">The minimum distance. The channel's volume is at maximum when the listener is within this distance.⤶ ⤶ ⤶ ⤶ 0 or less = leave current.</arg>⤶ <arg name="max" type="number">The maximum distance. The channel's volume stops decreasing when the listener is beyond this distance.⤶ ⤶ ⤶ ⤶ ⤶ 0 or less = leave current.</arg>⤶ </args> </function> <example> <description>The default values.</description> <code>Channel:Set3DFadeDistance( 200, 1000000000 )</code> </example>