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History for NPC:ClearEnemyMemory

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<function name="ClearEnemyMemory" parent="NPC" type="classfunc"> <description>Clears the Enemy from the NPC's memory, effectively forgetting it until met again with either the NPC vision or with <page>NPC:UpdateEnemyMemory</page>.</description> <realm>Server</realm> <args> <arg name="enemy" type="Entity" default="GetEnemy()" added="2020.06.24">The enemy to mark</arg> </args> </function>

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