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NextBot:MoveToPos#510742

<function name="MoveToPos" parent="NextBot" type="classfunc">⤶ <description>To be called in the behaviour coroutine only! Will yield until the bot has reached the goal or is stuck</description>⤶ <realm>Server</realm>⤶ <file line="266">gamemodes/base/entities/entities/base_nextbot/sv_nextbot.lua</file>⤶ <args>⤶ <arg name="pos" type="Vector">The position we want to get to</arg>⤶ <arg name="options" type="table">A table containing a bunch of tweakable options.&#xA;&#xA;&#xA;&#xA;&#xA;&#xA;&lt;page&gt;number&lt;/page&gt; lookahead - Minimum look ahead distance.&#xA;&#xA;&#xA;&lt;page&gt;number&lt;/page&gt; tolerance - How close we must be to the goal before it can be considered complete.&#xA;&#xA;&#xA;&lt;page&gt;boolean&lt;/page&gt; draw - Draw the path. Only visible on listen servers and single player.&#xA;&#xA;&#xA;&lt;page&gt;number&lt;/page&gt; maxage - Maximum age of the path before it times out.&#xA;&#xA;&#xA;&lt;page&gt;number&lt;/page&gt; repath - Rebuilds the path after this number of seconds.</arg>⤶ </args>⤶ <rets>⤶ <ret name="" type="string">Either "failed", "stuck", "timeout" or "ok" - depending on how the NPC got on</ret>⤶ </rets>⤶ </function>⤶ ⤶