Garry's Mod Wiki

Revision Difference

PLAYER:GetHandsModel#512736

<function name="GetHandsModel" parent="PLAYER" type="hook">⤶ <ishook>yes</ishook>⤶ <description>Called on player spawn to determine which hand model to use</description>⤶ <realm>Client</realm>⤶ <predicted>No</predicted>⤶ <file line="121">gamemodes/base/gamemode/player_class/player_default.lua</file>⤶ <rets>⤶ <ret name="" type="table">A table containing info about view model hands model to be set. See examples.</ret>⤶ </rets>⤶ </function>⤶ ⤶ <example>⤶ <description>Default action of player_default class</description>⤶ <code>⤶ function PLAYER:GetHandsModel()⤶ ⤶ -- return { model = "models/weapons/c_arms_cstrike.mdl", skin = 1, body = "0100000" }⤶ ⤶ local playermodel = player_manager.TranslateToPlayerModelName( self.Player:GetModel() )⤶ return player_manager.TranslatePlayerHands( playermodel )⤶ ⤶ end⤶ </code>⤶ <output>View model hands model is chosen according to players player model.</output>⤶ ⤶ </example>