Revision Difference
PhysCollide#523897
<cat>classfunc</cat>⤶
A PhysCollide holds collision data from VPhysics. These objects can be used to run (currently quite limited) collision tests, but do not represent actual physics objects.
Created by <page>Global.CreatePhysCollideBox</page> or <page>Global.CreatePhysCollidesFromModel</page>.<type name="PhysCollide" category="classfunc" is="class">⤶
<summary>A PhysCollide holds collision data from VPhysics. These objects can be used to run (currently quite limited) collision tests, but do not represent actual physics objects.
Created by <page>Global.CreatePhysCollideBox</page> or <page>Global.CreatePhysCollidesFromModel</page>.</summary>⤶
</type>⤶