Revision Difference
PhysObj:CalculateVelocityOffset#510912
<function name="CalculateVelocityOffset" parent="PhysObj" type="classfunc">⤶
<description>Calculates the linear and angular velocities on the center of mass for an offset force impulse. The outputs can be directly passed to <page>PhysObj:AddVelocity</page> and <page>PhysObj:AddAngleVelocity</page>, respectively.</description>⤶
<realm>Shared</realm>⤶
<args>⤶
<arg name="force" type="Vector">The initial force</arg>⤶
<arg name="pos" type="Vector">The location of the force in world coordinates</arg>⤶
</args>⤶
<rets>⤶
<ret name="" type="Vector">The calculated linear velocity from the force on the physics object's center of mass</ret>⤶
<ret name="" type="Vector">The calculated angular velocity from the force on the physics object's center of mass</ret>⤶
</rets>⤶
</function>⤶
⤶