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PhysObj:SetBuoyancyRatio#526765

<function name="SetBuoyancyRatio" parent="PhysObj" type="classfunc"> <description>Sets the buoyancy ratio of the physics object. (How well it floats in water)</description> <realm>Shared</realm> <args> <arg name="buoyancy" type="number">Buoyancy ratio, where 0 is not buoyant at all (like a rock), and 1 is very buoyant (like wood)</arg> <arg name="buoyancy" type="number">Buoyancy ratio, where 0 is not buoyant at all (like a rock), and 1 is very buoyant (like wood). You can set values larger than 1 for greater effect.</arg> </args> </function>