Revision Difference
Player:AddDeaths#515790
<function name="AddDeaths" parent="Player" type="classfunc">
<description>Add a certain amount to the player's death count</description>
<realm>Server</realm>
<args>
<arg name="count" type="number">number of deaths to add</arg>
</args>
</function>
<example>
<description>Adds 2 deaths to player⤶
```⤶
</description>⤶
<description>Adds 2 deaths to player</description>⤶
<code>Entity( 1 ):AddDeaths( 2 )</code>
<output>Player1 has 2 extra deaths on the scoreboard relative to his old score.⤶
```⤶
</output>⤶
<output>Player1 has 2 extra deaths on the scoreboard relative to his old score.</output>⤶
</example>