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Player:AddPlayerOption#512640

<function name="AddPlayerOption" parent="Player" type="classfunc">⤶ <description>⤶ Sets up the voting system for the player.⤶ This is a really barebone system. By calling this a vote gets started, when the player presses 0-9 the callback function gets called along with the key the player pressed. Use the draw callback to draw the vote panel.⤶ </description>⤶ <realm>Client</realm>⤶ <args>⤶ <arg name="name" type="string">Name of the vote</arg>⤶ <arg name="timeout" type="number">Time until the vote expires</arg>⤶ <arg name="vote_callback" type="function">The function to be run when the player presses 0-9 while a vote is active.</arg>⤶ <arg name="draw_callback" type="function">Used to draw the vote panel.</arg>⤶ </args>⤶ </function>⤶ ⤶ <example>⤶ <description>Simple example. Prints player's choice in chat.</description>⤶ <code>⤶ function AfterChoice(num) -- This is callback after we press number (Argument #3)⤶ chat.AddText("Your rate is "..num..". Thanks!") ⤶ return true -- Return true to close vote⤶ end⤶ ⤶ function VisualVote() -- This is drawing function (Argument #4)⤶ draw.RoundedBox(4,ScrW()/2-300,ScrH()/2-25,600,50,Color(0,0,0,200))⤶ draw.SimpleText("Rate our server by scale of zero to nine. Use number line to vote.","Trebuchet24",ScrW()/2,ScrH()/2,Color(255,255,255),1,1)⤶ end⤶ ⤶ LocalPlayer():AddPlayerOption("SelectWeapon",30,AfterChoice,VisualVote) -- Creates new vote⤶ </code>⤶ ⤶ </example>