Revision Difference
Player:CreateRagdoll#512665
<function name="CreateRagdoll" parent="Player" type="classfunc">⤶
<description>⤶
Creates the player's death ragdoll entity and deletes the old one.⤶
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This is normally used when a player dies, to create their death ragdoll.⤶
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The ragdoll will be created with the player's properties such as [Position](/gmod/Entity/GetPos), [Angles](/gmod/Entity/GetAngles), [PlayerColor](/gmod/Player/GetPlayerColor), [Velocity](/gmod/Entity/GetVelocity) and [Model](/gmod/Entity/GetModel).⤶
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You can retrieve the entity this creates with <page>Player:GetRagdollEntity</page>.⤶
</description>⤶
<realm>Server</realm>⤶
</function>⤶
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