Revision Difference
Player:DrawViewModel#527109
<function name="DrawViewModel" parent="Player" type="classfunc">
<description>Show/Hide the player's weapon's viewmodel.</description>
<realm>Shared</realm>
<args>
<arg name="draw" type="boolean">Should draw</arg>
<arg name="vm" type="number" default="0">Which view model to show/hide, 0-2.</arg>
</args>
</function>
<example>
<description>Create a <page>ConVar</page> object on the client realm to enable/disable the viewmodel.</description>
<code>
local cvarObject = CreateClientConVar("nogun", "1", true, false, "Hide the current viewmodel.") -- Create the ConVar object
hook.Add("HUDPaint", "draw_viewmodel", function()
LocalPlayer():DrawViewModel(cvarObject:GetBool()) -- Call ConVar:GetBool() inside the parameters of DrawViewModel
LocalPlayer():DrawViewModel( cvarObject:GetBool() ) -- Call ConVar:GetBool() inside the parameters of DrawViewModel
end)
</code>
</example>