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Player:DrawViewModel#527109

<function name="DrawViewModel" parent="Player" type="classfunc"> <description>Show/Hide the player's weapon's viewmodel.</description> <realm>Shared</realm> <args> <arg name="draw" type="boolean">Should draw</arg> <arg name="vm" type="number" default="0">Which view model to show/hide, 0-2.</arg> </args> </function> <example> <description>Create a <page>ConVar</page> object on the client realm to enable/disable the viewmodel.</description> <code> local cvarObject = CreateClientConVar("nogun", "1", true, false, "Hide the current viewmodel.") -- Create the ConVar object hook.Add("HUDPaint", "draw_viewmodel", function() LocalPlayer():DrawViewModel(cvarObject:GetBool()) -- Call ConVar:GetBool() inside the parameters of DrawViewModel LocalPlayer():DrawViewModel( cvarObject:GetBool() ) -- Call ConVar:GetBool() inside the parameters of DrawViewModel end) </code> </example>