Revision Difference
Player:Freeze#512599
<function name="Freeze" parent="Player" type="classfunc">⤶
<description>⤶
Freeze the player. Frozen players cannot move, look around, or attack. Key bindings are still called. Similar to <page>Player:Lock</page> but the player can still take damage.⤶
⤶
Adds or removes the [FL_FROZEN](/gmod/Enums/FL) flag from the player.⤶
⤶
<bug>Frozen bots will still be able to look around.</bug>⤶
</description>⤶
<realm>Server</realm>⤶
<file line="237-L249">lua/includes/extensions/player.lua</file>⤶
<args>⤶
<arg name="frozen" type="boolean" default="false">Whether the player should be frozen.</arg>⤶
</args>⤶
</function>⤶
⤶
<example>⤶
<description>Freezes all players</description>⤶
<code>⤶
for k, v in pairs(player.GetAll()) do⤶
v:Freeze( true )⤶
end⤶
</code>⤶
⤶
</example>