Revision Difference
Player:Lock#565015
<function name="Lock" parent="Player" type="classfunc">
<description>
Stops a player from using any inputs, such as moving, turning, or attacking. Key binds are still called. Similar to <page>Player:Freeze</page> but the player takes no damage.
Adds the <page text="FL_FROZEN">Enums/FL</page> and <page text="FL_GODMODE">Enums/FL</page> flags to the player.
⤶
<bug>Frozen bots will still be able to look around.</bug>⤶
</description>⤶
⤶
</description>⤶
<realm>Server</realm>
</function>