Revision Difference
Player:SetHull#548771
<function name="SetHull" parent="Player" type="classfunc">
	<description>
Sets the mins and maxs of the AABB of the players collision.
See <page>Player:SetHullDuck</page> for the hull while crouching/ducking.
⤶
<bug issue="3365">Setting both the mins and maxs to <page>Global.Vector</page>(0,0,0) will crash the game.</bug>⤶
	</description>
	<realm>Shared</realm>
	<args>
		<arg name="hullMins" type="Vector">The min coordinates of the hull.</arg>
		<arg name="hullMaxs" type="Vector">The max coordinates of the hull.</arg>
	</args>
</function>
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