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Player:SetHull#548771

<function name="SetHull" parent="Player" type="classfunc"> <description> Sets the mins and maxs of the AABB of the players collision. See <page>Player:SetHullDuck</page> for the hull while crouching/ducking. ⤶ <bug issue="3365">Setting both the mins and maxs to <page>Global.Vector</page>(0,0,0) will crash the game.</bug>⤶ </description> <realm>Shared</realm> <args> <arg name="hullMins" type="Vector">The min coordinates of the hull.</arg> <arg name="hullMaxs" type="Vector">The max coordinates of the hull.</arg> </args> </function>