Garry's Mod Wiki

Revision Difference

Player:SetLaggedMovementValue#512439

<function name="SetLaggedMovementValue" parent="Player" type="classfunc">⤶ <description>⤶ Slows down the player movement simulation by the timescale, this is used internally in the HL2 weapon stripping sequence.⤶ ⤶ It achieves such behavior by multiplying the <page>Global.FrameTime</page> by the specified timescale at the start of the movement simulation and then restoring it afterwards.⤶ ⤶ <note>This is reset to 1 on spawn</note>⤶ ⤶ <note>There is no weapon counterpart to this, you'll have to hardcode the multiplier in the weapon or call <page>Weapon:SetNextPrimaryFire</page> / <page>Weapon:SetNextSecondaryFire</page> manually from a</note>⤶ </description>⤶ <realm>Server</realm>⤶ <args>⤶ <arg name="timescale" type="number">The timescale multiplier.</arg>⤶ </args>⤶ </function>⤶ ⤶